
Taking heavy inspiration from Christopher Nolan's Tumbler, Rocksteady's take on the iconic car is big, black and brutal.

^ The Batmobile might be a brute, but it's a rocket when you activate the afterburnersīatman might finally have free reign to explore his city, but you don't have to do it on foot the Batmobile makes its first appearance in an Arkham game, and what an appearance it is.

The excellent pacing of the story helps propel you forwards, so you're ready for what lies ahead when you unlock each new section. Open the bridges, however, and the Batmobile will help you turn the tides in your favour. Rocksteady carefully controls how much of the city you can access, without it becoming obvious - you're free to explore the further island from the outset, but you'll quickly get gunned down by an opposition force that vastly outnumbers you.

Only thugs, convicts and the most famous faces from Batman's rogues gallery remain, roaming the streets and causing chaos while you try to prevent the attack and save the members of Gotham's police force that stayed to help. It sounds straightforward enough, but the addition of the mysterious Arkham Knight, a mercenary that somehow knows Batman's deepest secrets, a recurring plot from Arkham City that we can't go into details for fear of spoiling the surprise, and haunting flashbacks from Batman's past all add up to a truly multi-layered story with some wildly dark twists and turns that even fans of the comics won't see coming. The entire game takes place over the course of a single night, with Gotham evacuated after Scarecrow threatens to unleash a toxic attack across the city.

We just weren't prepared for how much of a dark journey it would be. Expectations were high for Rocksteady's latest take on the Caped Crusader, but not only has the developer delivered, but it has managed to craft one of the most absorbing, intelligent breakdowns of what actually makes Batman the man he is, and what force could ever be strong enough to put an end to his journey. Arkham Knight was billed as the final chapter to the Arkham series of games – arguably some of the best comic book adaptations we'd ever had the pleasure of playing.
